Subverse roadmap
![subverse roadmap subverse roadmap](https://i.ytimg.com/vi/McjV9NNYjQ8/hqdefault.jpg)
Hello Tibor, glad to see you still remain a valued member of the Subverse team.
SUBVERSE ROADMAP SOFTWARE
I am committed to delivering software development to achieve that objective. What matters is, to transform Subverse into a very good game. What goes into the game is a different matter. All the above is a software development experiment. DISCLAIMER: Again, please note what I am doing now is pure R & D to learn Unreal Engine. Would a dating system, the various mini games, branching dialogue, skills tree make Subverse a better game? Let me know please what you think. I am also experimenting with a generic (not Subverse specific, but a generic software module) skill tree to manage the player’s game wide progress. These are good use cases to get familiar with Unreal Engine C++. The branching dialogue I am developing is using JSON input, so we can handle complex branching dialogue scenarios. I am prototyping to expose this to the player via a branching dialogue. The idea is to increase your interactions with the waifus via various minigames. Whether or not such thing should be in Subverse I would be happy to hear your opinion. The system also allows romantic interaction between the player and the waifus. This is a generic prototyping effort that connects the adult scenes with the story.
![subverse roadmap subverse roadmap](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34760884/add48a5b929360f5fc70ce214c7140c3539ac4f5.png)
To move forward quickly I started to create a mini dating system.
![subverse roadmap subverse roadmap](https://media.rawg.io/media/resize/640/-/screenshots/899/89994ca1969031c49276b8c9f12d35fb.jpg)
Please note this is my personal, engine learning R & D activity and what goes into the game depends on our new game designer. To learn Unreal Engine, I started prototyping things and creating software pieces. What is the best way to learn a new application development framework? In my experience the quickest way to learn new things in software development is to work on concrete tasks. I must get competent with Unreal Engine very soon. Based on the feedback, I understand what the main issues with the game are. To understand how we can make Subverse a much better game I am gathering user feedback by reading suggestions, forum comments, DEV Diary comments, user requests, and watching YouTube reviews. Never mind, C++ has not changed much since then.īy developing Subverse obviously I cannot rely on my Caesar III experience (even if I built quite nice aqueducts in that game). The problem is my gaming experience stopped back in the late 90’s with Caesar III (lol). Having this UI design background, moving to game design I feel is quite natural. The feedback about my UI design work has been quite positive. Prior to Subverse I had been delivering UI applications for a very long time. At the same time, I hope this info could be useful for the supporters of Subverse. Writing the blog will hopefully help to structure my objectives, and to keep my focus on the goals. The path of fate is yours to tread and your story is not yet written…Ĭarnal Instinct is an Adult RPG with an emphasis on AAA quality visuals and compelling erotic interaction. Our team has over 20 years development experience and brings that formidable expertise to bear in this ambitious open-world adventure.I thought it would be a good idea to write about my Unreal Engine game design experience in a blog. You enter this world as a slave, a prisoner of fate and the cruelty of others, but you will find that your future is as changeable as the sands of Sabu. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu.